Programar Scratch con Kinect

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Revisión a fecha de 09:37 24 may 2013; Lmorillas (Discusión | contribuciones)

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Instalación




<a href="http://www.microsoft.com/en-us/download/details.aspx?id=34811">Kinect Runtime</a>



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Puesta en marcha

  • Conecta la Kinect a la alimentación eléctrica
  • Conecta la Kinect a tu ordenador.





2. Download the correct drivers: a. If your Kinect is a Kinect for Windows, download and install the MS Kinect Runtime v1.6. b. If your Kinect is a Kinect for XBox, download and install the MS Kinect SDK v1.6 c. You must have a powered Kinect (one with its own electricity plug) d. Plug your Kinect into the electricity socket e. Plug the USB lead on the Kinect into your PC i. Try to use a USB section with no other device in use (like webcam) ii. USB 2.0 or better may be required 3. Run Kinect2Scratch and Scratch. 4. In Scratch a. Start a new project (if you weren't already using Scratch, it will probably be a new project already) b. Click on Sensing c. Right click on <Slider Sensor Value> Block d. Select 'enable remove sensor connections' (see fig 1) 5. In Kinect2Scratch: a. If you want 3D and 2 Player mode, click Configure Skeleton and tick them on b. Click Launch Kinect, wait for video to appear c. Click Connect to Scratch d. Adjust your Kinect so that you can easily stand in front of your Kinect e. Stand in front of your Kinect, it must see your whole body i. You need lots of room, clear your furniture away! ii. Only one person at a time (later add another) iii. No direct sunlight! f. If the left hand video shows your shape in red, it has detected you g. Now go back to Scratch and follow the next section